Steam download takes up all pc bandwidth






















Not everyone can afford the best internet connection speeds, but at least you can optimize it to its full potential. First of all, try to use an Ethernet connection when downloading anything, including games on Steam. Wi-Fi does not always provide optimal download speeds. Ensure your LAN drivers are up to date to reap the full benefits of this type of connection. Many programs easily update all your drivers, but most of them are expensive. DriverEasy comes in both free and premium versions, which are suitable for downloading all the latest drivers.

I understand now. This is not anywhere near a constant ratio of speeds in any way. Rauter View Profile View Posts. Steam will only download as fast as their servers allow at that time, and as fast as your ISP allows for what you are paying them. Last edited by Rauter ; 16 Jan, pm. Snapjak View Profile View Posts. Choose a different server. Possibly in another country or on the other side of the planet. There may be a problem between your ISP and the server.

I don't believe Valve provide an option to do that. The Connection Type setting that Corv1nus mentions appears to have no effect. You may find it easier to install a piece of software able to rate limit other programs than to use QoS. I just tested NetBalancer free version with Steam on Windows 7 and it works flawlessly.

If you too are using Windows 7, you can safely ignore the warning about unsigned drivers; at least you can if you trust the software publisher. The consensus of a somewhat rude thread on the Steam Forums is that you can't rate limit Steam from within Steam.

Your options seem to be:. You would be better off putting a bandwidth limit on your PC at the router and set up QoS. Sign up to join this community. The best answers are voted up and rise to the top. Stack Overflow for Teams — Collaborate and share knowledge with a private group.

Create a free Team What is Teams? Learn more. Is it possible to limit the download bandwidth used by Steam?

Throttling it with QoS may make it to the point that his game is unplayable, which in the long run will fix your problem, since he'll stop playing them. I should note, if he has just started doing Steam, you're likely to only see the bandwidth spikes every now and then. I'm assuming he started downloading every demo that he could get his hands on.

So instead of playing the games, he's busy downloading them. Actually playing an online game really doesn't consume that much bandwidth. But since he's downloading them as opposed to buying it at the store and installing it off of disc , that's where the big bandwidth eater is coming into play. Just wait until he finds out about. I can do 50 gb in 4 hours on my home connection. Are you sure he hasn't discovered Torrents already? How do you know that his traffic is really Steam related?

Thanks - I am sure he is just on Steam and torrents are not on his radar yet. So with Steam, all the data is still stored locally yes? I was wondering if it just installed the core framework and actual frames and stuff were pulled off their server in real time, thus enabling synchronized game playing and explaining huge amounts of data sucked down.

As you can see I really am an ignoramus about all this. Steam downloads the entire game, be it in GCF format or individual files. The only data transfers after that initial install will be updates small to large , actual game traffic for multiplayer small and Steam Cloud sync of settings and saves small.



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